Firenook 0.2.1

Sign-in from any address, and a sign-in page in the console's look. Published on .

npm install --save-dev firenook@0.2.1
Every release

What changed

5 changes you will notice, as the release notes give them.

  1. Saved rules tests from such an address

    The console threw the same way when you added a test, and now saves it.

  2. The sign-in page, in the console's look

    The page a popup or redirect opens now shows your project, the provider's test accounts with their photos or initials, and a filter once there are eight or more. It stays light whatever the system's theme, as a provider's sign-in page does, and works on a phone. Its fonts are built in, and it asks for nothing beyond the emulator except an account's own photo.

  3. A new random user from the sign-in page

    "New random user" opens the form filled with a made-up name and email, so you see who you are about to be and can change it before signing in. "Fill in random" does the same on an empty form, and the next sign-in offers that account like any other.

  4. Small things

    firenook and its native packages link to firenook.dev on npm, and init suggests npm i -D firenook without -E.

Your data

What this release does to data an earlier one kept, and to the ports and protocols.

  • No emulator protocol, port or data format changed: 0.2.1 opens what 0.2.0 saved as it is, and 0.2.0 opens what 0.2.1 saves.

How it was checked

The source it was built from, the runs it passed, and how it was published.

  • Pin the engine to 6556f79b2fda6ccc53c4700aff5fffc029939cde, the merge of PR #133 on 0.2.0 and PR #132. Its tree is the PR head's, b49e9d8, which passed CI (run 41892010113) and the five-platform packed-install matrix (run 41892010175).
  • Published straight to latest; the CLI's next stays on 0.2.0 until it is moved by hand.

The release on GitHub.

Install Firenook 0.2.1

Install it in your project next to firebase-tools, and change one word in your emulator script.

npm install --save-dev firenook@0.2.1
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